Published Tick-the-Code Material
Happy Are The Software Engineers.. (article)
My first ever published article is called "Happy Are The Software Engineers.." and it appeared in Better Software magazine in December 2006. The article describes briefly how complete concentration can create the feeling of happiness especially if the task at hand is meaningful. I wanted to highlight that working for software quality is meaningful and with Tick-the-Code you can achieve complete concentration.
Simply put, happiness is Tick-the-Code.
Tick-the-Code Inspection: Theory and Practice (paper)
My first ever scientific paper is called "Tick-the-Code Inspection: Theory and Practice" and it appeared in the peer-reviewed publication of ASQ (American Society for Quality) called Software Quality Professional.
As the name says, the paper reveals all details of Tick-the-Code up to the 24 coding rules. At the moment this paper is the most comprehensive written source for information about Tick-the-Code.
Tick-the-Code Inspection: Empirical Evidence (on Effectiveness) (paper)
My second paper is called Tick-the-Code Inspection: Empirical Evidence (on Effectiveness). It was prepared for, and first presented at, Pacific Northwest Software Quality Conference 2007. The paper presents measurements taken in Tick-the-Code training courses so far (about 50 sessions with over 300 software professionals). The results are revealing. The main point of the paper is that software engineers could keep their software much simpler and avoid making many of the errors software projects are so notorious for.
In the Appendix of the paper, you'll find all the active rules of Tick-the-Code at the time of writing (summer 2007).
Tick-the-Code - traditionally novel technique in the fight against bugs (article)
Pirkanmaan Tietojenkäsittely-yhdistys (Pitky ry) published my article in their member magazine Pitkyn Piiri 1/2008. It is called "Tick-the-Code - uusvanha tekniikka taistelussa bugeja vastaan" and it is only available in Finnish.
An Example Rule Introduced
There are 24 active rules in Tick-the-Code. Each one of them helps to locate either omissions, redundancies, ambiguities, inconsistencies or assumptions in the source code. Individual rule violations might seem minor, but when you let them accumulate long enough, you'll be in trouble.
Marked rule violations are called ticks. Try the following rule on your production-level code and see how many ticks you can find. Then analyze each tick and see if you can't improve the maintainability of your code.
The rule sample changes weekly, so in a mere 24 weeks of diligent visits, you can have yourself the complete set of Tick-the-Code rules. However, there is an easier way and you'll be rewarded with laminated rule cards to top it all up. Get trained! Contact Qualiteers if you want to know more.
NEVERNULL
"Never access a NULL pointer or reference."
Code must not blindly trust pointers and references. Writing through a NULL pointer corrupts memory. Accessing NULL pointers and references can result in unspecified behaviour dependent on the system. In some systems you can possibly capture the NULL pointer exception or the NULL reference exception, but not in all.
The code must ensure (with the help of assert() or a plain if) that neither ptr nor ref can be NULL, before using forms like ptr->field or ref.method(). If the NULL check is missing, the rule is violated and the code isn't as defensive as it could be. Sometimes NULL accesses hide in less obvious forms, too. Be alert!
Future Work
Tick-the-Code Inspection: The Book (book, working title)
Since 2006, there's a book on Tick-the-Code on the works. Currently the book project is on ice, as I study and gather more material and field experiences to include in the book. The book will be the most comprehensive written source on Tick-the-Code.
Excerpt from the book
The excerpt changes weekly. Each excerpt is still a draft version and might change before ending in the book.
For software, source code is all there is. There is nothing more. If a certain feature doesn't work, it is because the source code doesn't match the reality of what the customer wants. It can be that the problem is in the requirement specification already, but it doesn't change the fact that to fix the situation, you must change the source code. In the earlier stages of development, you might be able to explain your way through vague requirements and open-ended design in-decisions, but a fault in the source code won't go away with smooth talking. If the source code doesn't do something, it doesn't do it. Period. There are no excuses.
Even the biggest of applications are built of modules of software. Modules consist of functions and subroutines. Functions and subroutines consist of lines of code. Each line of code has the possibility to be correct or it can be faulty in many various ways. The correct or faulty lines of code make up the source code. Source code is the root of all applications. Any technique that cuts out the middle-men and influences the source code, can have the most direct effect on the application.
Tick-the-Code is a low-tech approach to code review. It is brain-intensive, focus-inducing and counterintuitive. We could even say that it is taking you back-to-basics, to the grass-root level of the source code. Tick-the-Code is heavy as paper and result-driven. It is at times purely mechanical and sometimes heuristic, all the time puzzling and at best creativity-inspiring. Ticking code free from the shackles of technology can be therapeutic and at the same time both arming and disarming. It is all these things and more.
It can be helpful to describe what Tick-the-Code is not. It isn't reactive. You can't automate it and it isn't just for beginners.











